Should be compatible to every mod which adds hairdefs, bodydefs. Click on the Hair-Label to open the color picker dialog.ģ. Precondition Gradient Hair mod is active.Ģ. Character Editor UI (Button to trigger UI from mod options menu)Ī) start the editor from the crashlanding screenī) start the editor from the main tabs after the map has loaded (near to menu)ĭ) start the editor by entering ‘Zombrella’ or ‘Zombgrella’ cascet with pawnĮ) start the editor by pressing hotkey HOME/POS1 Buttonġ.Hotkey (Button to change the hotkey for character editor).Stack Limit (max value for the inventory slider).change faction, race, mental state, inspiration.create, edit, remove, find, load, save pawns.editable: body, head, hair, skin color, apparel color, gender, name, age, skills, passion, traits, backstory, health, needs, thoughts, attraction, relations.editor for pawns on map and for crashlanding.However, this couldnt have been the cause for the bug, because like I said, I tried editing older saves from before I installed the mod.Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns). I thought it might have been a conflict with the MAI mod ( ) since the save editor doesnt recognize my constructed MAI bot as a colonist, even though in the game, it has the exact same type of attributes and abilities as any other colonistpawn. I ran into this bug, but the traits list is always missing regardless if I revert to a previous editor or save file. The apps window box didnt used to be locked on maximize and oddly formatted like this. When I click the button for add as in add a new trait, it defaults to nudist which I guess is the first selection. I have a bug to report though: when I open the app and a save file, the drop-down list for adding traits is missing. ![]() Thanks for your help Redjordan Can you send me the save game file, thats not working, so I can debug the problem. It must be my original save, it works with the old editor but not the new. So I enabled all my mods and tried another new save with mods and that works. You cant start the app or you cant load a savegame If you cant start the app, try starting it without mods in your mod folder. I tried to update.Net but it says that I already have the latest version 4.7. I can open and use v.0.5.4.5 successfully (圆4) Is this because the new version is Win32 My system Win 10 圆4. Please post bugs in this thread Recent Changelogs: v0.7.1.1 Add building editing Bugfixes v0.7.1.0 Add item editing for pawn apparel and equipment Add item editing for items on ground (StackCount is ignored as there are mods to change it) Add options to full grow all plants, set quality and health for all items and remove all filth Add option to copy colonists and animals (Thanks realworld666 for the idea) Bugfixes v0.7.0.0 Bugfixes Add Support for Version 1.0 Full changelog can be found here: You can download the tool here: Have Fun. If you can figure out which mod caused your problem, please leave a post with the mod name and version you are using, so i can try to support the mod. If you cant start the app, try removing some mods from the folder, but allways leave the Core folder there. Only the mods in the Mod-folder will be searched for Traits, Backstories and Races. Rimworld Save Editor A17 Full Grow AllĪt the moment it supports editing the follwing stats: Colonists: Name, Skills, Age, Traits, Backstory, Injuries, Gender, Bodytype, Skincolor, Headtype, Hair, Haircolor, Relations, Items(see items) Animals: Name, Age, Injuries, Training, Relations Items: Health, Quality, StackCount, Base Material Plants: Full grow all plants Supports races made with the Humanoid Alien Framework. Upload your own content or check out what others have to share.ĭisclaimer: Use at your own risk, I am not responsible for your loss of progress.
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